Main Menu
  • Team
  • Rules
  • Changelog
  • Changelog
Gameplay
  • Techniques
  • Items
  • Monsters
  • Missions
  • Outfits
  • Quests
  • Events
  • Map
Systems
  • Extra Stats
  • Wanted System
  • Auctions
  • Enchanting
  • Crafting
  • War System
  • Cast System
  • Dragon Ball
  • Autoloot
  • Absorb
  • Absorb
Library
  • Highscores
  • Guilds
  • Commands
  • Houses
  • Who is online
  • Last Kills


Enchanting
Normal Enchant item:


Every item can be enchanted from +1 to +10, and there is specific chance to success, fail or break item.

Chances on each enchant level:
+1 = 90% success, 0% fail, 10% item break
+2 = 90% success, 0% fail, 10% item break
+3 = 80% success, 10% fail, 10% item break
+4 = 70% success, 20% fail, 10% item break
+5 = 60% success, 30% fail, 10% item break
+6 = 50% success, 40% fail, 10% item break
+7 = 40% success, 50% fail, 10% item break
+8 = 30% success, 60% fail, 10% item break
+9 = 20% success, 70% fail, 10% item break
+10 = 10% success, 80% fail, 10% item break


Super Enchant items:

Every item can be enchanted from +1 to +10, and there is the same chance of success,fail or break item on every level.

Chances on every enchant level:
+(1-10) = 70% success, 25% fail, 5% item break


Element Enchant Items:
All elements have 25% chance for success.
If you fail then your item will disappear.
 Enchanting Items
 Item
 Enchant
 Award
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Status

Ranking
Newsletter
Facebook
Partners